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That. There. Then.

2012
Large-scale projection on a wall, projection on a wall that is built especially for the piece and leans against the gallery wall, four monitors on black stands arranged in a semi circle in the middle of the room. For this video the artist casts four actors to play her family the way they were 20 years ago. The family of actors is participating in a staged television show that is based on an iconic Soviet television show called What? Where? When?
Ira Eduardovna, That. There. Then., 2012, Six channel video installation (video stills)

Large-scale projection on a wall, projection on a wall that is built especially for the piece and leans against the gallery wall, four monitors on black stands arranged in a semi circle in the middle of the room.

For this video the artist casts four actors to play her family the way they were 20 years ago. The family of actors is participating in a staged television show that is based on an iconic Soviet television show called What? Where? When? In the original game a panel of 6 experts brainstorm in order to attempt to answer questions sent in by viewers.
In That. There. Then. the rules of the game are slightly different. The artist’s real family in today’s time (shown on another screen) is competing against the family of actors.

The narrative is filmed to be shown on 6 channels: one channel shows the edited TV show, another channel shows the real family waiting for the answer and 4 monitors show the points of view of the game participants.

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